Kids, ages 5-8, build critical thinking skills in this planet-hopping adventure.
This is an enchanting combination of reality and fantasy. In the real world at Wellington School Victor Wexler strikes and all the pets get loose. In the fantasy world Alien Ambassadors are missing. The StarFlyers are zooming off to distant planets looking for Alien Ambassadors who look a bit like the missing pets.
Katy Cadet, Clanker the robot and all the StarFlyers are off to Funopolis, Cafeterium, Planet Pipeworks and the Star Cadet Academy. There are eight brain-tickling games with three levels of challenge and 12 printable activities.
As the StarFlyers search the universe they encounter puzzles, arcade-style games, memory activities and creativity challenges.
Kids draw aliens, pets, trees, houses and spaceships and watch as their drawings come alive on a planet.
Funopolis has a memory game, galactic slide and weird logic activity where the StarFlyers are transported by moving hands.
At Cafeterium there is lots of arcade-style play while the StarFlyers search for the Alien Ambassadors.
On Planet Pipeworks the superheroes need to rescue Commander Anchovy from a whirlpool. Kids connect a series of pipes to allow the Commander swim to the top. Five levels of play ensure kids are challenged as they progress
This CD is fun, the graphics are vivid and kids will have hours of fun with no violence.